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1. Capital assemble arrary - in Science and Industry [original thread]
There was a brief period where some assembly arrays had a material bonus. But I believe it was the Blood patch that converted all material bonuses to time bonuses. There are no arrays now with material bonuses.
- by Cker Heel - at 2006.11.14 20:42:00
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2. I want to lose Dreads to POS defenses! - in Science and Industry [original thread]
Originally by: James Lyrus An XLarge starbase tower would, IMO be a solution. 5-10x cpu and grid of the current large, similar boost to shield, but use 5-10x the fuel An XL POS is great idea. It would overrule large POS in sovereignt...
- by Cker Heel - at 2006.08.14 17:52:00
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3. Possible Outposts and Logistics Trouble in New Regions - in Science and Industry [original thread]
Originally by: Vishnej two Apocs fitted purely for recharge with energy transfer at each POS Can't target ships inside a POS shield so you cannot recharge them. ... or can an online tower deactivate its shield?
- by Cker Heel - at 2006.06.28 15:07:00
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4. Outposts - in Science and Industry [original thread]
Originally by: Kipkruide extensive thought on outposts, You're not kidding -- very extensive. I like the agents-at-outpost ideas. Maybe with factional warfare in Kali, it would fit in with CCPs plans. Having 'just a station' is valuab...
- by Cker Heel - at 2005.12.06 18:45:00
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5. Outposts - in Science and Industry [original thread]
True, once POS shipyards are in game, there is no reason to build anything other than refinery Outposts. Outposts need new bonuses: Gallente: allows additional outposts to built -- 1 per planet in system Caldari: extend range of blueprints in o...
- by Cker Heel - at 2005.12.06 15:06:00
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6. The Story of the Construction of ISS Marginis Outpost - in Science and Industry [original thread]
Originally by: Beldaws BTW, the system is KDF-GY not KDH-GY. D'oh! By my count I have it as KDF twice and KDH 6 times. Someone call my editor. I should also like to note that this multiweek long adventure, enjoyed by many many player...
- by Cker Heel - at 2005.10.27 14:33:00
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7. The Story of the Construction of ISS Marginis Outpost - in Science and Industry [original thread]
The secret known to maybe a dozen 24 hours earlier was now known to all. News of the location of the egg spread quickly. Arriving just ahead of the ISS blob, was Corporal Hicks and pals. A tense exchange went through local as these uninvited pilo...
- by Cker Heel - at 2005.10.26 23:19:00
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8. The Story of the Construction of ISS Marginis Outpost - in Science and Industry [original thread]
Then the Count tried to anchor the platform and the grand plan promptly fell apart. Despite having level 5 Anchoring skill, he could not anchor the egg. Turns out, you also need Outpost Construction skill to successfully anchor an Outpost platfor...
- by Cker Heel - at 2005.10.26 23:17:00
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9. The Story of the Construction of ISS Marginis Outpost - in Science and Industry [original thread]
About this time a worrisome message came to Count TaSessine from a member of the Ascendant Frontier. ASCN built the first EVE Outpost, a Minmatar refinery station, and the message said their station had a Market. A major reason ISS chose to build...
- by Cker Heel - at 2005.10.26 23:15:00
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10. The Story of the Construction of ISS Marginis Outpost - in Science and Industry [original thread]
The Story of the Construction of ISS Marginis Outpost or: Keeping Your Cool with 40 billion ISK on the Line The Interstellar Starbase Syndicate is all about building stations in deep space. Building an Outpost was an obvious ambition. But...
- by Cker Heel - at 2005.10.26 23:12:00
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